Thursday, 2 May 2013

Environment Development

I have modeled all the assets for my sign and painted textures for the Asteroid and the House; I have decided to go for a stylized hand painted style, reminiscent of Zelda: The Windwaker. Now I need to work into the models, added hand painted textures and bump maps. Also need to figure out how to get a realistic glass texture for the window, and a nice reflective surface for the piano! 



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