Friday 12 October 2012

Game Concept




I wanted to base my game concept around the Perception of Reality, this gave me the idea to look into split  personalities, looking at how one persons reality can change based on their perception; therefore, one person with multiple personalities may see things differently dependent on how they feel.

Looking at this literally within a game scenario I decided to explore the idea in the 2.5D side scrolling genre. I came up with a game mechanic that allows you to 'switch personalities', altering the world around you and maybe even the player properties. Therefore, the player would have to utilise this switch mechanic in order to complete puzzles and progress through the platforming sections of the game. 

To further my Idea I decided the world should change art styles to fit the personality also. For
example:

Fat Unicorn
Happy- Bright, Colourful, Cartoony
Isamegu (2011) 30 Stunning Digital Cartoon Illustrations 
Retrieved from: http://www.inspiremonkey.com/2011/04/30-stunning-digital-cartoon-illustrations/
Sad- Hand drawn, dull colours, sketched
Contraomnes (2010) 10 Artists With Very Unique Styles
Retrieved from: http://www.unstage.com/2010/03/10-artists-with-very-unique-visual-styles/
  
Scared- Silhoutted, black and white, atmospheric
Unknown Author (2010) Xbox Screenshots Wallpaper
Retrieved from: http://wallpoper.com/wallpaper/xbox-screenshots-410705

Angry- Sharp linework, red tones, heavy black shadows
Zahed, R (2012) Adult Swim to Ignite 'Black Dynamite'
Retrieved from: http://www.animationmagazine.net/tv/adult-swim-to-ignite-black-dynamite/



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